package gameObject.resources3D
{
	import away3d.containers.ObjectContainer3D;
	
	public class ResourceBase extends ObjectContainer3D
	{
		protected var _id:int;
		protected var _LOD:String;
		
		public function get LOD():String
		{
			return _LOD;
		}

		public function get id():int
		{
			return _id;
		}
		
		public function ResourceBase()
		{
			super();
		}
		
		public function load():void
		{
			
		}

	}
}